Raiders

Raiders have a great love for gold. Also, they are pretty strong folk.

Raiders Specialty – Prioritize gold production buildings. If they destroy a building it deals splash damage, and if they destroy a gold production building, they spawn another Raider.

Health: 105

Damage per second: 16.25

Range: Melee

Troop Size: 1

Speed: Very Fast

Favored Targets: Stronghold

Weak versus: Crowd Control


 

At level 1 they cost 0 gold, need no time upgrade, deal 16.25 damage, have 105 health and need no blacksmith level to upgrade.

At level 2 they cost 780,000 Gold, 40 rings, need 5 days to upgrade, deal 18.33 damage, have 115 health and need 6 blacksmith level to upgrade.

At level 3 they cost 1,400,000 Gold, 248 rings, need 7 days to upgrade, deal 22.5 damage, have 130 health and need 8 blacksmith level to upgrade.

At level 4 they cost 1,800,000 Gold, 330 Rings, need 8 days to upgrade, deal 24.58 damage, have 140 health and need 9 blacksmith level to upgrade.

At level 5 they cost 2,400,000 gold and 440 rings, need 9 days to upgrade, deal 26.25 damage, have 145 health and need 10 blacksmith level to upgrade.

At level 6 they cost 3,000,000 Gold, 880 Rings, need 10 days to upgrade, deal 27.92 damage, have 155 health and need 11 blacksmith level to upgrade.

At level 7 they cost 4,300,000 Gold, 1,650 Rings, need 12 days upgrade, deal 29.58 damage, have 160 health and need 12 blacksmith level to upgrade.

Here’s how these data look in the table:

Level Cost of Raiders Time Damage Health Blacksmith Level
1 16.25 105
2 780,000 Gold, 40 rings 5 18.33 115 6
3 1,400,000 Gold, 248 rings 7 22.5 130 8
4 1,800,000 Gold, 330 Rings 8 24.58 140 9
5 2,400,000 Gold, 440 Rings 9 26.25 145 10
6 3,000,000 Gold, 880 Rings 10 27.92 155 11
7 4,300,000 Gold, 1,650 Rings 12 29.58 160 12